
In addition to standard attacks, all characters at close range from the enemy are able to perform throws, all have a universal technique - the so-called launcher (in subsequent games converted to Dust mechanics), which lifts the opponent high into the air and allows them to jump up after them in order to deliver several blows to the helpless the enemy. This circumstance makes it possible for the player to pinch the enemy in a corner - the worst place, since maneuverability in the corner is sharply reduced.

Characters can only move within the width of the arena and only within certain limits. You can choose another character only after the end of the battle, which takes place on an absolutely flat arena that does not have any ground or air obstacles. Before the start of the battle, the player can choose only one character and has no right to change him either during a round or between rounds. Nevertheless, some characters are capable of throwing various objects or energy clots at the opponent. Characters can be unarmed or have melee weapons, firearms and throwing weapons. Against the opponent, you can use blows of varying degrees of power, throws and combinations of blows (combos) performed by movements of the joystick and pressing the control buttons. After choosing one of the available characters, the player is invited to defeat the enemy in battle, winning two rounds out of three.
